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📄 ResearchSeptember 2, 2026

UE5M3 FP4 Block Scaling for Stable Language Model Pretraining

Stable 4-bit floating-point (FP4) pretraining is difficult because the E2M1 payload represents only a narrow range of magnitudes. NVIDIA's Transformer Engine \nv{} recipe addresses this with current-tensor scaling, a randomized Hadamard transform (RHT), and bfloat16 (BF16) final layers, adding work ...

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Source

http://arxiv.org/abs/2609.02846v1