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📄 ResearchJune 11, 2026
Low-Latency Real-Time Audio Game Commentary System via LLM-Based Parallel Text Generation
We present a low-latency real-time audio game commentary system that generates spoken commentary directly from live gameplay video. In this end-to-end setting, a key bottleneck is accumulated waiting time; conventional pipelines capture frames, generate text, and synthesize speech sequentially for e...
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